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 Job Adjustments and Additions Part II (07/09/2009)

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Taheenaa
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Taheenaa


Posts : 177
Join date : 2009-06-06
Age : 47
Location : GP AB CA

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PostSubject: Job Adjustments and Additions Part II (07/09/2009)   Job Adjustments and Additions Part II (07/09/2009) I_icon_minitimeThu Jul 09, 2009 3:32 pm

Job Adjustments and Additions Part II (07/09/2009) Hg01

Job Adjustments and Additions Part II (07/09/2009)

Job Adjustments and Additions Part II (07/09/2009) 4692

As a follow up to last week's article on new ninja job abilities, it is with
pleasure that we introduce other job-related additions and adjustments
scheduled for the fast-approaching July version update.




Rate of Gain for Combat and Magic Skills

The introduction of in-game systems such as Level
Sync and Fields of Valor, while expediting job level increases in the
low and middle level ranges, has caused gains made in combat and magic
skills to lag behind. To address this issue, the rate at which
combat and magic skills increase during low and middle job levels is
set to be given a boost.




Circle-type Abilities

Job Adjustments and Additions Part II (07/09/2009) 4692_6

Up until now, the benefits granted by Circle-type abilities have been
lackluster relative to their ability delay. The July version update
will see these abilities imbued with additional effects for greatly
enhanced usability.

The following abilities will benefit from the above adjustment:
Holy Circle / Arcane Circle / Warding Circle / Ancient Circle / Killer Instinct




Blue Magic

Job Adjustments and Additions Part II (07/09/2009) 4692_9

Two new blue magic spells are scheduled to be added in the coming version update.




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